Support Header Image
Support

Support

Audio Solutions Question of the Week: How Can the BP3600 Microphone Be Used in Immersive Audio Applications?

Question: How can the BP3600 microphone be used in immersive audio applications?

Answer: The Audio-Technica BP3600 is a near-coincident array microphone designed for immersive audio applications. The eight 12 mm hypercardioid capsules offer a very consistent polar pattern, even at high frequencies. The microphone’s elements offer a significantly high front-to-total ratio (FTR), which is critical to ensuring that pickup is isolated to sound in front of each element, not the rear. With these attributes, the capsules provide a very natural and accurate capture of an ambient sound field, making them an optimal choice for this kind of array design.

As with any capturing of sound, the target playback system must be considered. The BP3600 can, of course, be targeted to the standard 5.1.4 surround sound speaker setup, which includes front channels (front left, front center, front right), rear channels (rear left, rear right), height channels (height front left, height front right, height rear left, height rear right) and a sub or LFE channel. With this standardized playback system the user can route the BP3600’s four upper elements to the four height channels and the four lower elements to the lower surround channels. This allows the immersive capture to be routed directly to those speakers without the decoding or latency-adding processing that other immersive microphone options, such as ambisonics, require. But the BP3600 can also be used with a variety of playback systems, so, depending on the application and playback system, the workflow may differ.

Audio Solutions Question of the Week: How Can the BP3600 Microphone Be Used in Immersive Audio Applications?

Broadcast Workflow

The broadcast workflow of the BP3600 utilizes the real-time solution as described above. In a matter of minutes, the BP3600 can be deployed into a diffuse sound field to capture an audience or crowd. Other BP3600 applications include capturing acoustic characteristics of a concert hall or other live venue, or the natural sounds in a recording space. The eight channels can be routed directly to the immersive playback channels for a broadcast or encoded with the video sources to be sent out to the broadcast destination. The BP3600 can be used as the single capture device for VR applications or quick deployment applications. Alternatively, the BP3600 can be used in conjunction with other popular production microphone devices, such as shotgun microphones, and close microphone devices, including lavalier, announcer headsets, boundary, or handheld microphones. A broadcast mixer can combine all of those signals to create an immersive experience that allows the listener to feel both close to the action and part of the audience in the space where the event is happening.

Audio Solutions Question of the Week: How Can the BP3600 Microphone Be Used in Immersive Audio Applications?

Postproduction Workflow

The postproduction workflow of the BP3600 allows the user to capture an immersive sound field as they would in a real-time application, but also add processing for a finished, edited deliverable. Immersive audio applications commonly consist of stationary sound beds and movable objects. The BP3600 can be used as a single sound bed capture device or alongside other stationary devices to recreate consistent sounds, such as ambient noises and crowd noises, or even to give a sense of the acoustical attributes of a space. These signals are used to create the sound bed channels. The objects, however, may be moved around the sound field for playback to give a better sense, say, of a person who wanders about while talking or singing or of a motorbike that goes whizzing past the camera. Moving these objects in the mix allows the listener’s brain to establish clearer localization of the sound. The BP3600’s eight discrete audio channels can be used as the audio bed while creating a Dolby Atmos mix or other immersive deliverables.

If you have additional questions about the BP3600 or other Audio-Technica microphones, please contact the Audio Solutions Team for assistance.

 

Current Location English / $ USD

Change your location

United States

United States

Europe

Albania
Andorra
Armenia
Azerbaijan
Bosnia & Herzegovina
Georgia
Iceland
United Kingdom
Germany
France
Netherlands
Spain
Hungary
Austria
Bulgaria
Croatia
Cyprus
Czechia
Denmark
Estonia
Finland
Greece
Ireland
Italy
Latvia
Lithuania
Luxembourg
Malta
Poland
Portugal
Romania
Slovakia
Slovenia
Sweden
Ukraine
Turkey
Switzerland
Serbia
San Marino
Norway
North Macedonia
Montenegro
Monaco
Liechtenstein
Kazakhstan

Canada

Latin America

Argentina
Bolivia
Brazil
Chile
Colombia
Costa Rica
Cuba
Dominican Republic
Ecuador
El Salvador
Guatemala
Haiti
Honduras
Mexico
Nicaragua
Panama
Paraguay
Peru
Uruguay
Venezuela

Africa

Algeria
Angola
Benin
Botswana
Burkina Faso
Cameroon
Cape Verde
Central African Republic
Comoros
DR Congo
Congo Republic
Djibouti
Egypt
Equatorial Guinea
Eritrea
Eswatini
Ethiopia
Gabon
Gambia
Ghana
Guinea
Guinea-Bissau
Ivory Coast
Kenya
Lesotho
Liberia
Libya
Madagascar
Malawi
Mauritania
Mauritius
Morocco
Mozambique
Namibia
Nigeria
Rwanda
Sao Tome and Principe
Senegal
Seychelles
Sierra Leone
Somalia
South Africa
Sudan
Tanzania
Tunisia
Uganda
Zambia
Zimbabwe

Asia

Vietnam
Yemen
Afghanistan
Bahrain
Bangladesh
Bhutan
Brunei
Cambodia
China
Hong Kong
India
Indonesia
Iran
Iraq
Israel
Japan
Jordan
Kuwait
Kyrgyzstan
Laos
Lebanon
Macao
Malaysia
Maldives
Mongolia
Myanmar
Nepal
Oman
Pakistan
Philippines
Qatar
Saudi Arabia
Singapore
South Korea
Sri Lanka
Syria
Taiwan, Province of China
Tajikistan
Thailand
Timor-Leste
Turkmenistan
United Arab Emirates
Uzbekistan
Vietnam
Yemen

Oceania

Australia
Fiji
Kiribati
Marshall Islands
Micronesia
Nauru
New Zealand
Palau
Papua New Guinea
Samoa
Solomon Islands
Tonga
Tuvalu
Vanuatu
Moldova